You should never include data, movie, chitin.key, a, in any zip file, they are already in the obb files. After unarchiving it, remove the second zip from Android/xxx/files folder in order not to interfere (or move it elsewhere). This one can be compressed as you'll have to unarchive it in Android/xxx/files folder. Possibly a script folder, if you have a mod that added scripts in there, but only include modified or new scripts (check the files date again). The second zip will contain the override folder. If a mod added any music, you also need to add a music directory including *only* the added files (check the files date to identify them). The first one, that you'll have to zip without compression and process it with centralfix, that includes the modified dialog.tlk and dialogF.tlk in lang/fr_FR. Without text issues and without spells cranshing the game. I managed to mod BGEE 2.5.17.0 using the "standard" method, as I mentioned in an earlier post on the 18th of August. i have no idea how to proceed I didn't have time to answer you earlier on the french forum, so I'm answering here so that knows about it. Then i tried the methods that needs to repatch the obb files (kinda difficult but I've made it). Otherwise, the game is playing correctly. But i've got text:invalidxxxxx on many thing (i'm playing a kit added by a mod so it beguns here.). I remod the game as I've done before (it was with Isaya's help). (i've already heard about issue with this version.). Anyway, then i've downloaded again BGEE that turn to be automatically in v2.5 this time. even with that issue i keep wanna play^^). So i decided to play again the game from the beggining (see. and i deleted the game from my phone just before I notice it.). Then i realize that i accidentaly lost my finale save (i've copy it in my computer, but dont know why, the files was empty. And then i wanted to continue with my character in SoD. I've just finish it a couple of days ago. Hello, I was previously playing BGEE on android with mods (v1.3).
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